Skills:
- High/Low poly environment and prop modelling
- UV mapping, texture painting and normal map generation
- Traditional art foundation
Software:
- Adobe Photoshop (Non-destructive image manipulation, Texture creation, HDR, Photo editing, Scripts, Actions)
- 3D Studio Max (High/Low poly modelling, Unwrapping, Animation editing)
- Advanced knowledge of Freehand, Adobe Premiere, Flash, Bryce, basics of Mudbox, Cinema 4D and Blender
- Crazybump, Grome, TortoiseSVN, MS/Open Office
- PRTracker, TestTrack Pro, Bugzilla
- Level editor skills in Crysis Sandbox 2 and several RTS games
Misc.:
- Excellent knowledge of German language and competent in English language
- Extensive gaming experience since 1990 on several platforms
- Knowledge of all common graphic and layout programmes
- Versed in HTML, CSS, PHP, MySQL, Flash, JavaScript
Employment history: